Monday, April 6, 2026

Monstrous Mondays: Blink Bunny (and Summon Blink Bunny)

 It is Easter Monday, or post Ostara if you prefer. So I figure I'll update one of my favorite silly monsters, the "Blink Bunny." I just love the idea of rabbits that pop in and out of reality and teleport everywhere.  

Ēostre Bunny
Blink Bunny

Frequency: Rare
No. Appearing: 1-4
Armor Class: 7
Move: 18"
Hit Dice: 1-1
% in Lair: 0%
Treasure Type: None
No. of Attacks: 1
Damage/Attack: 1-2
Special Attacks: Nil
Special Defenses: Blink
Magic Resistance: Standard
Intelligence: Low
Alignment: Neutral
Size: S
Psionic Ability: Nil
Attack/Defense Modes: Nil
Level/X.P. Value: I / 14 + 1 per hit point

Blink bunnies are small faerie rabbits, most often white in color, though grey, brown, and black specimens are also known. They are favored by witches, warlocks, and magic-users as messengers, and are sometimes mistaken for unusual familiars. In truth, they are not familiars, but rather a peculiar sort of minor faerie creature possessed of an innate power of magical transit.

A blink bunny can remember and carry a spoken message of up to twelve words. When sent to a place it has previously visited, it may transport itself there instantly. If the destination is well known to the creature, this transit is exact. If the place is only imperfectly remembered, the Dungeon Master may use the same probabilities of error as given for the teleport spell. A blink bunny can never travel to a place it has not visited before.

These creatures are timid and avoid combat whenever possible. If attacked or threatened, a blink bunny will almost always flee by means of its blink ability. Though not brave, they are clever enough to recognize the intended recipient of a message and to wait until that person is present before delivering it.

Blink bunnies expect food upon arrival, usually greens, roots, berries, or similar fare. A blink bunny treated kindly will often bear a return message, but one that is ignored, mistreated, or left unfed will depart at once.

Blink: Once per round, in lieu of normal movement, a blink bunny may teleport up to 24". This movement is instantaneous and does not require a path free of obstruction, though the destination must be an open space large enough to contain the creature. Blink bunnies do not attack in the same round that they blink.

Summon Blink (Messenger) Bunny

(Conjuration/Summoning)

Level: Magic-user 2, Witch 1
Range: Special
Components: V, S, M
Duration: Special
Casting Time: 3 segments
Area of Effect: One creature
Saving Throw: None

This spell summons a Blink Bunny, a type of faerie creature that looks like a small white rabbit.  The rabbit can be given a small message, no more than 12 words, and then sent to someone the caster knows.  If the location is well known to the caster, then the teleportation is done without error.   If the location is unknown, then the caster uses the same table for the magic-user spell teleport.

If the caster has an object belonging to the place the bunny is to visit or something from the person the bunny needs to communicate the message to, then the teleport is improved by one step of familiarity.

The blink bunny faithfully delivers the message and, if properly received and fed, may carry a reply of up to twelve words back to the caster. It cannot be forced to fight, scout, carry burdens, or perform any tasks other than message delivery. A bunny that is not fed might refuse to the next time the caster uses the spell. 

Material Components: A bit of lettuce, a dandelion leaf, and a tuft of rabbit fur.

Blink Bunny


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