Day 19 - Must-See Sites
Day 19-Any 'Must See' sites?
Are there any places or things a visitor to the setting just has to check out?
Elowen’s Journal
"If you only have one afternoon in West Haven, go to the Fountain Circle. Or Fountain Square as some witches still call it. I have not figured out why.
That’s where everyone ends up eventually. On warm days, it turns into a kind of living map of the village. Farmers resting their feet, witches arguing good-naturedly, children daring each other to toss copper coins just right. The statue of Maiden faces east, the Mother north, the Crone west, and somehow it always feels like someone is watching over you, no matter where you sit. I like to people-watch there. It makes me feel less strange.
The Library is the other place I always recommend. It might not have the book you came looking for, but it will absolutely have the book you need. Sometimes it finds you instead. I don’t understand how it works, only that it does. Knowing that Larina used to be the librarian explains a lot. I always leave with more questions than answers, and I think that’s the point.
Everyone says you should see the Cailleach’s Bones. They’re right. They’re ancient, and powerful, and full of history. I have seen them. Once. That was enough. Some places don’t need revisiting to be remembered.
Émilie’s apothecary is quieter, but no less important. I like visiting with her sister Céline. She is the strangest witch I have ever met, and after three years here, that is saying something. She has everything you could want for an alchemy lab, a healing kit, or a kitchen that takes herbs seriously. Omar’s, of course, has everything else. If you can’t find it there, you probably don’t need it yet.
Renee’s is perfect for lunch. The Purple Dragon for dinner. That’s just how the day flows. In summer, everyone drifts back toward the Fountain Circle again for evening music. Lanterns go up. The air cools. It feels like the town is exhaling.
I haven’t been to the observatory yet, but I’ve been told the stars look closer from there. I am not sure I want to see them that close. What strange ghosts inhabit those worlds? Am I meant to know?
East Haven has its own sights. A zoological garden that people speak highly of, though I don’t like seeing some of the animals in cages. They look… diminished. That would never work in West Haven. Their library is large, orderly, and very good at helping you find exactly what you're looking for. It’s just not very good at surprises.
Doireann has promised to take me to the Goblin Market one night. She won’t tell me when or where. Just “soon.” I am trying very hard to be patient. Amaranth tells me it is a great place to get ripped-off, but I am not listening to her."
Designer’s Notes
West Haven’s must-see sites are intentionally layered. Very few are strictly tourist attractions. Most are places that reward lingering, repeat visits, and emotional engagement. The Fountain Circle anchors the social life of the village. The Library reinforces discovery over acquisition. Shops like Émilie’s and Omar’s blur the line between mundane commerce and magical infrastructure.
East Haven serves as a contrast. Its attractions are impressive, curated, and well-organized, but often lack the intimacy and improvisational magic of West Haven. This distinction reinforces the broader thematic divide between control and emergence, certainty and discovery.
Many locations are invented as needed, on purpose. West Haven is meant to feel alive, responsive, and slightly unfinished, like a place that grows around the characters rather than ahead of them. If it feels like there’s always one more place to see, that’s working as intended.
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