This one is important to me.
Yesterday, I briefly introduced you to a character I mentioned around here but finally gave him a proper introduction: Nigel "Death Blade" Delamort. If he sounded like the sort of character a 13-year-old makes while trying to sound edgy, then yes, you are 100% correct. But he is part of a quintet, five aspects of my personality on paper as it were (remember I was just introduced to psychology and I was eating it all up). Today's character is the last of that quintet.
Briefly, when looking at psychoanalytic theory (and please keep in mind I am reducing a hundred+ years worth of thought into the size of a bubble gum wrapper), a person's personality can broken up into two aspects according to Jung (Anima/Animus) or three according to Freud (Id/Ego/Super-ego). I have already introduced you all to my Animus (Phygora), Anima (Larina), Id (Nigel), and Super-Ego (Johan), so all I need now is my Ego-self.
My ego is Johan Werper, aka Retsam Elddir.
Wait. That doesn't make any sense. Here is what I am talking about.
Again, I ask you to come back with me to the years between 1983 and 1986. I was in High School and playing a ton of D&D...or, more to the point, AD&D. We really tried to draw a very solid line between the two. When I was the DM, it was B/X D&D, and our world was "The Known World," later to be called Mystara. When my friend Michael was DMing, it was AD&D, and the world was Greyhawk. We would merge them, and that world became something like the Mystoerth that I use today.
Around 85-86 we were both working making new character classes and trying them out. Mine were the Healer, the Sun-Priest, a variant on the Necromancer/Death Mage, and my most successful one, The Witch. Grenda was not sitting by. He had created, sort of as a joke, a super-powered class of psychic adepts that had to hide their powers since at that time we said psionics were considered unnatural in a world of magic. That class was the Riddle Master, named after the Patricia A. McKillip book, The Riddle-Master of Hed. As it happened, he really loved the class. So much so that he wanted me to try it out. So I said fine, roll up my stats and I'll come over. He did and the stats for my new Riddle Master were the exact same as the ones Johan I had. So we thought this was the Johan of Oerth and not the same as the Mystara one I was playing. We were both high from the Crisis on Infinite Earths, I had also been reading Job: A Comedy of Justice by Heinlein and The Coming of the Quantum Cats by Pohl. So we decided that this new Johan was a "Quantum Cat" or multiverse counterpart (the current en vogue term is Variant) of my first Johan. Much like Superman of Earth 1 vs. Superman of Earth 2 there was a generational age difference.
We decided that this new Riddle Master character had to use a different name to avoid confusion in our inevitable cross-overs. I did the only logical thing. I spelled his name backwards, much to the chagrin of Grenda. Of course I stole the idea from him. He had characters named Adnerg and Htaed.
Thus began the adventuring life of Retsam Elddir. He crazy powerful psionic powers and still made dumb mistakes. Like when he stuck his hands into a Gelatinous Cube (he wore gloves after that forever to hide the scars), he was best friends with Larina, married Heather, and killed the ancient vampire Mal Havoc.
Later on, Retsam, using the name Scott Elders, would show up in Ghosts of Albion, WitchCraft, and even feature in a Star Trek game as a guest, then as the main PC. The AD&D version was a blast to play with but I also enjoyed the WitchCraft version a lot. It was the WitchCraft version that I used in my Vacation in Vancouver campaign.
Retsam has a lot of things in common with both Johan (Super-Ego) and Phygora (Animus). Like both of those characters, he is an occult/arcane scholar. Like them both he is an expert in magic. In Larina's library, there are books with blue covers from Johan, black covers from Pygora, and red covers from Retsam.
Retsam Elddir / Scott Elders / Johan Werper
Class: Psychic / Scholar
Level: 20
Species: Human
Alignment: Light Neutral
Background: Scholar
Abilities
Strength: 15 (+2)
Agility: 10 (+0)
Toughness: 12 (+0)
Intelligence: 15 (+1) N
Wits: 15 (+1) N
Persona: 19 (+3) A
Fate Points: 1d12
Defense Value: 5
Vitality: 120
Degeneracy: 0
Corruption: 0
Check Bonus (A/N/D): +8/+6/+2
Melee Bonus: +4 (base) +1 (touchstone)
Ranged Bonus: +4 (base)
Psychic Attack: +7
Saves: +7 vs Persona (Psychic), +1 to all (touchstone)
Psychic Abilities
Psychic powers: 5, Supernatural attacks, Supernatural power: Astral Projection
Psychic Powers
Bio-feedback
Psychokinesis
ESP
Telepathy
Temporal Sense
Sage Abilities
Languages: 15, Lore 95%, Mesmerize others, suggestion, Renegade Skills: 3rd level, Spells 3/2/1
Stealth Skills
Open Locks: 30%
Bypass Traps: 25%
Sleight of Hand: 35%
Sneak: 30%
Spells
First level: Arcane Dart, Damage Undead, Mystical Senses
Second level: Lesser Renewal, Unlock
Third level: Concussive Blast
Heroic/Divine Touchstones
1st Level: First Level Spell: Black Flame
2nd Level: +1 to melee combat
3rd Level: Charm Power
4th Level: Favored Enemy: Vampire
5th Level: +1 to all checks, attacks, and saves
6th Level: Immunity to Undead Attacks
7th Level: Character ceases to age
8th Level: Persistent Luck
9th Level: Down but not out
10th Level: Time Slip
Heroic (Divine) Archetype: Knowledge
Gear
Sword, Leather Armor
Retsam in the Wasted Lands
Much like Nigel this is where Retsam starts. In the Wasted Lands I would focus on his psychic abilities and his desire to hunt the undead, vampires in particular.
Retsam in NIGHT SHIFT
In modern times Retsam is using the name Scott Elders. NIGHT SHIFT works great (naturally) with the type of supernatural games I like to play/run. In this sort of game I can use Retsam/Scott as Prof. Scott Elders, an occult scholar and faculty at St. Andrews University.
Retsam in Thirteen Parsecs
This Scott Elders was the Chief Medical Officer and then Captain of the medical starship Mercy. To have one system to be able to do all three of these different versions is fantastic. Especially one system that allows me to do this character so well.
ALL allow me to use the same character across different times, different places, and right up to the Solar Frontier.
You can get the Wasted Lands RPG and the NIGHT SHIFT RPG at Elf Lair Games. Thirteen Parsecs is coming soon.
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