I want to get some more Forgotten Realms this month, and this has me thinking about my *other* native Forgotten Realms character, Lady Nida. But maybe before she was a "Lady."
When I did stats for Nida a while back for AD&D 2nd Ed, I wanted her to be a combination of the witches that I didn't play back then: a Witch of Hala and a Witch of Rashemen. To be a witch of Hala, though, you have to start out in a non-spell-casting class. Fine! I wanted her to start out as a rogue/thief beforehand anyway, so that works. I also knew that Nida, along with Sinéad, were going to be part of a party of characters. Playing Sinéad, though, in Baldur's Gate 3 changed some of my ideas about her. So now some of these ideas that don't work as well for Sinéad are going over to Nida.
I want to focus on her Rogue/Thief/Renegade side for this build in Wasted Lands. She has some magic already, which might be the reason Sinéad joins up with her band of adventurers, and also why Sinéad has part of her hair shaved off and wears a lot of black leather; she is emulating the friend she met when she first left home. Maybe I'll even use a "Quantum Cat" version of Johan as the party's cleric. It would be a different version of course, but maybe the same as my Baldur's Gate 3 run. Note: I DO have a Baldur's Gate 3 version of Nida as well, but I want to try out something different for her in another run, maybe.
But for now, her job is to be a bad influence on Sinéad.
Nida
Class: Renegade
Level: 4
Species: Human
Alignment: Twilight
Background: Sorcerous (Grew up in Rashemen)
Abilities
Strength: 11 (+0)
Agility: 16 (+2) A
Toughness: 16 (+2)
Intelligence: 17 (+2) N
Wits: 13 (+1)
Persona: 18 (+3) N
Fate Points: 1d6
Defense Value: 5
Vitality: 23
Degeneracy: 0
Corruption: 0
Check Bonus (A/N/D): +3/+2/+0
Melee Bonus: +2 (base)
Ranged Bonus: +2 (base) +2
Spell Attack: +0
Saves: +3 vs Death effects (Renegade), +2 to Persona saves (Sorcerous background)
Renegade Abilities
Improved Defence, Ranged Combat, Stealth Skills, Climbing, Danger Sense (1-3), Perception, Vital Strike x3, Read Languages, Stealth Skills
Stealth Skills
Open Locks: 30%
Bypass Traps: 25%
Sleight of Hand: 35%
Sneak: 30%
Heroic/Divine Touchstones
1st Level: Arcane Power: Detect Thoughts
2nd Level: Luck Benefit 1d6
Sorcerous Background
Bonus Arcane Power: Precognition
Heroic (Divine) Archetype: Magic
Gear
Dagger, Leather Armor, thieves tools
Wasted Lands Renegades as AD&D Thieves
Nida here is not "Lady Nida" yet, but she is a good thief. In fact, the Wasted Lands Renegade stacks up well to the AD&D thief. Now, if I were in a min/maxing mood, I could have given her Sage and used the divine touchstones to improve her thief's skills. But that didn't ring true to who I think this character is. While she grew up in Rashemen, she is not a sage. She doesn't have spells just yet, but she will stop being a thief soon and switch over to being a Sorceress or Witch.
I'll come back to both Nida and Sinéad and whatever other characters I come up with for my Forgotten Realms exploration.
You can get the Wasted Lands RPG and the NIGHT SHIFT RPG at Elf Lair Games.
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