Going back to Room #2 the next passage looks similar to the passageway for Room #6 (and #3). Once entering the room the party sees two succubi.
These "succubi" are in fact two Alu-fiends.
Alu-Fiend Demon
Armor Class: 1 [18]
Hit Dice: 6+6*** (33 hp)
Attacks: 2 claws (1d4+2 x2) or 1 weapon (1d6) +2
THAC0: 13 [+6]
Movement: 120’ (40’)
Saving Throws: D10 W11 P12 B13 S14 (6+)
Morale: 10
Alignment: Chaotic
XP: 1,250
Number Appearing: 1d2 (1d4)
Treasure Type: C
The alu-demon is the female demonic offspring of a succubus (or other Lilim) and human. Though part demon, not all alu-demons are inherently chaotic (although good alu-demons are extremely rare). The typical alu-demon has black or brown hair and dark green, brown, or black eyes.
Alu-demons might be sent to the Material Plane to seduce mortals. When on such missions they typically arrange their flowing hair so it hides their horns and also fold their wings against their backs (and tuck them under their robe, shirt, or whatever garment of clothing one happens to be wearing at the time).
Each time an alu-demon hits with its claw attack it gains temporary hit points equal to the damage she inflicts. These temporary hit points disappear in one hour.
Alu-fiends have the following demonic powers:
- vampiric touch
- immune to poison
- magic resistance (15%)
- telepathy 100 ft.
- Alu-fiends can cast the following spells:
- Charm person (3/day)
- Dimension door (1/day)
- ESP (3/day)
- Suggestion (1/day)
That's my kind of demon. lol
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