A secret door in Room 21 leads to Room 22. This room opens to a small circular area where a luminescent pool of water has collected in the lower part of the room.
The water is fresh and clear. Drinking it removed your thirst for a day (the water can be bottled and taken with without loss of properties).
Bathing in the water removes diseases and heals 4d6 hp of damage. For the next hour anyone that does this also has 1d6 + their CON bonus of additional hp.
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