Going back to Room 2 and taking the las passage the party reaches a shorter but wider chamber. This room is also covered in spider webs.
(skipping the secret door for now)
There is a pit trap in the center of the room, 5 ft in. It can be detected. The first characters stepping into will be affected. The fall is 10 ft causing 1d6 hp of damage.
Characters trapped in the pit will need aid getting out. There are two bodies down here that have decayed to skeletons. They have a total of 45 gp on them, a sword, a mace, crumpled armor, and a dagger.
There are no other treasures of creatures here.
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