The alcove on the far right in Room 26 opens to a long hall. As the party moves down they hear growling.
In this part of the hall has the heads of various demons fixed to the walls like trophies, which is exactly what they are.
As the party approaches the demons growl and hiss. The party can read a plaque under each one, it has the demon's name and the date it was killed by the Vampire Queen. The characters need to be careful, getting too close and the demon head can bite for 2d6 hp of damage.
Each head is still "alive" but lock in a sort of perpetual death. They can't regenerate their bodies and they can't die.
The demons demand to be released, but they honestly have no idea how that can be accomplished.
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