Entrance to the Grand Temple
The temple is the central focus of this lair and is in the center of this Shadow Elf city.
In the front of the temple is statue of the Vampire Queen. Close inspection will reveal the statue is of different construction than the rest of the temple (2 in 6 chance for Dwarves, 1 in 6 for all others).
This temple is influenced by Chaos and the necromantic energies that the Citadel of Necromancers were tapping into and why the Vampire Queen came here. The temple is not the source, but it is a focal point.
While in the temple, Undead are treated as one column greater (1 HD more) on the Cleric Turning Undead table. So Skeletons are turned as Zombies, and Zombies as Ghouls.
Positive magic used for healing will heal 1 less point than rolled. The notable exception are the "healing wands" from Level 5.
The aura of evil, chaos, and necromancy is quite palatable and can be felt by all.
The source of the floating light of this level originates from here.
No comments:
Post a Comment
Thank you so much for your comment. Due to high levels of spam I have comment moderation turned on. Your post will appear after it has been approved.