The hallway/corridor opens to a larger corridor. A large room can be seen at that very end.
The necromantic forces feel stronger here, like they did on previous levels.
As the characters move down the hall, they are attacked by Zombie Ophidians.
There are 1d8+4 zombies of the snake men. They have no weapons and attack with claws and bites. Their poison bite is all used up so they only do 1d4 hp damage per bite.
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