The doorway from Room #10 opens to a hallway. PCs can go right, left or straight ahead.
Going right takes them down a long, poorly lit hallway (lights are flickering) it turns to the right and continues into a long room.
This room looks like it had been in an intense fire with melted metal bits everywhere.
Spending longer than 1 hour here will cause the PCs to feel sick unless a Saving Throw vs. Death is passed. Affected PCs will then begin to die of a wasting disease. The healing tools from earlier will revive them as will a Cure Disease spell.
There are several decayed corpses here. They look like the humanoid from the previous rooms. All that remain are bones.
There is no treasure or creatures here.
--
This is the remains of the Starboard (right) Engine. The sickness is radiation sickness.
No comments:
Post a Comment
Thank you so much for your comment. Due to high levels of spam I have comment moderation turned on. Your post will appear after it has been approved.