A secret door in room #22 leads to a hallway of cut stone and not a cave passage. It opens up to a perfectly square room. There are four statues in each corner of demonic women standing 7 ft tall. Each holds a sword. There is a fifth statue in the center of the room holding a staff.
The statues are really Caryatid Columns.
They will only attack people if they attempt to go throw the door straight ahead.
Whenever a character strikes a caryatid column with a weapon (magical or nonmagical), the weapon takes 3d6 points of damage. Apply the weapon’s hardness normally. Weapons that take any amount of damage in excess of their hardness gain the broken condition.
The caryatid columns do not have treasures, but their swords can be used. Each Caryatid Column has two masterwork swords they wield. These swords require an 18 strength to use but are treated as a +2 weapon that does 1d10 hp damage.
Adapted from Pathfinder.
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