The cell opens easier than the others on this level. Thieves get a +5% bonus to any pick locks roll.
Opening this door will reveal that this cell is also very different on the inside.
Inside is a bas-relief of the Vampire Queen. It is newer than the surrounding rock.
As the party approaches and gets within 5' of the 7' tall relief its mouth will open a spout of red acid will spill out. Everyone within 5' must make a save versus Breath Weapon or take 2d8 points of damage. The acid used to be much stronger.
There is no treasure in this room.
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