Level 1, Room 3: The Grand Hall
At the foot of the stairs is a wide (30') hall that extends an unknown distance off into the darkness. There are doorways on either side. A slight, foul-smelling breeze hits you in the face.
The PCs will have no way of knowing this but this was the grand hall for the training of young dwarven mages. The rooms off to either sides were workshops. The area is permitted with strange magics. From the time of the ancient wizards, to the larger dwarves and then to the rogues and bandits that explored here before the arrival of the Vampire Queen.
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