Heat and light come from this room.
Inside are 8 Fire Beetles. These fire beetles are different and the glowing glands on their carapace also cause 1d4 hp of fire damage. Treat as 2+HD creatures for attacks, hp, and XP.
While they do not collect treasure on their own, there is a pile of 300 GP here from a previous group of adventurers. No one else enters this room and the beetles seem (seemed) content not to leave.
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Depending on your party size you may want to increase the number of monsters encountered. I have been sticking close to the recommended amount for a 1st level dungeon.
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