Hags a huge part of any stories around or about witches and witchcraft. Nearly any fair tale witch can be or has been described as a hag. While through the various versions of the game a Hag has either been their own kind of creature, a giantess or even a monstrous humanoid, they have eventually settled on the place I have always thought they work best, as a type of Fey creature. Sure they are evil, no question about that, but this also gives them a bit more.
Hag, Chaos
aka Chaos Crone
Medium Fey (Chaos)
Frequency: Very Rare
Number Appearing: 1 (1d3 only with other types of hags)
Alignment: Chaotic [Chaotic Evil]
Movement: 120' (40') [12"]
Armor Class: 7 [12]
Hit Dice: 6d8+6** (33 hp)
THAC0: 13 (+6)
Attacks: 2 claws, 1 bite or special
Damage: 1d6+2 x2, 1d4+2
Special: shape change, charm, witch magic, hag powers, fey qualities
Save: Witch 6
Morale: 10 (12)
Treasure Hoard Class: VII (V)
XP: 950 (OSE) 980 (LL)
Str: 16 (+2) Dex: 12 (+2) Con: 14 (+1) Int: 16 (+2) Wis: 15 (+1) Cha: 12 (0)
Chaos hags are among the smallest, least physically powerful of all the hags. What they lack in physical prowess they make up for in deviousness and cunning.
Chaos Hags live to disrupt and cause chaos. The favorite form and tactic is to disguise themselves as a beautiful and innocent woman who has suffered some tragedy. She will insert herself into a family, village or town. Small enough that everyone knows everyone, but large enough to give her options. She will then attempt to charm and seduce anyone she can to bring about distrust. She will cause all sorts of seemingly unrelated mischief. She won't be able to help herself though and sooner or later someone will get killed, either by her hand or someone she has charmed to do so.
Once she has the area in a complete uproar she will try to get the most upstanding citizen to "run away with her" so they can be together. If this citizen is a lawful cleric or good paladin then even better. While in the lover's embrace she will then transform to her normal hideous state and kill and eat her former lover. The next phase of her chaos will arise when leaves any children from this union at the doorstep of a good and lawful family.
The children appear normal at first. The girls are even quite beautiful but over time the boys will become Calibans (qv) and the girls will become a random type of hag when they reach 60 years of age. Despite their normal looks, they will be fully chaotic evil creatures and will continue in their mother's footsteps.
The chaos hag can attack with her claws and teeth like many other hags and she can command the spells of a 5th level witch. She can control animals to do her bidding as per the spell Animal Control. She can cast a Charm Person up to three times per day. She is immune to sleep, charm and hold spells and only takes half damage from the cold. She is vulnerable to cold iron and takes double damage from that. She cannot enter holy ground unless invited and singing makes her angry.
Given that she can birth other types of hags leads scholars to believe that they are a step between the common hags, the night hags, and the Urhags. But no scholar has thus far been willing to test their theories. A Chaos Hag can live anywhere in any climate. When she is not causing trouble she can be found in a particularly dark and desolate cave.
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Another feature I am trying out are ability scores for each monster. These have become commonplace now for the last 20+ years of the game. I do have all of these and use them to help figure out pluses to HP due to constitution, damage due to strength, and AC due to dexterity.
While I do have these for every monster I am not 100% I need them. What are your thoughts.
Love your take on this!
ReplyDeleteRonel visiting for the A-Z Challenge with an A-Z of Faerie: Half-Mortals in Folklore