The Game: Blue Rose, 2nd Edition
Like its predecessor edition, I have talked a lot about Blue Rose AGE edition.
In particular, I have been using it as a main feature in my recent "Plays Well With Others" posts. I have even considered it as one of the base systems to use for my "War of the Witch Queens" campaign. In fact, one of the adventures morphed and has made its way to an official Blue Rose adventure anthology, the upcoming Six of Cups. I have to say that working with Green Ronin on official Blue Rose material was a delight.
I have not played a campaign in BR yet, but I have played a number of one-shots that could be loosely defined as a campaign. I have even played a few times at Gen Con with some really fantastic GMs.
Again I spent a lot of time reviewing this game when it came out.
And I have to admit I am REALLY looking forward to the Blue Rose Adventurer's Guide for 5e when it comes out.
The game is an absolute joy and I hope to continue with it for a long time to come.
The Character: Seren
Seren is a new character based on a character I have in Six of Cups. That character, Celeste Vocolio, is considered to be one of the greatest heroes of the Aldean Navy. She stowed away on a ship at age 8 because she wanted to see the world and she became the greatest Admiral of the Navy in Aldis, Kingdom of the Blue Rose. I described her as "Pippy Longstockings growing up to become Honor Harrington."
Seren is not part of the Aldean Navy, nor is she a great hero. Yet. She grew up hearing stories of Adm. Vocolio her whole life like many children growing up in Garnet. She would sit near to the Garnet Beacon lighthouse and watch the ships come in and go out.
Seren though is not a sailor, she is a Sea-folk witch who now lives in Garnet.
Seren
Female Sea Folk Seer (Adept) 1st level
Accuracy 1 (Prime)
Communication 1
Constitution 1 [Swiming 3]
Dexterity 1
Fighting 1
Intelligence 2 (Prime) [Nautical Lore 4]
Perception 4 (Prime) [Searching 7]
Strength 0
Willpower (Prime) 2
Speed 11
Defense 11
Armor 0
Health 25
Powers, Talents and Specializations
Sea Folk (Dark sight, swimming)
Adept (Arcane training, Arcane channeling)
Observation Talent
Seer
Languages (Aldin, Lar'ttan)
Arcana
Healing (Novice) Cure, Psychic Shield, Second Sight
Visionary (Novice) Visions, Scry, Nature Reading
Calling: The World (Exploration & Discovery)
Destiny: Ace of Swords - Courage
Fate: Ace of Rods - Overzealous
Seren is a baby Sea Witch. My goal for her would be get her on a boat with some crew that become her adopted family of choice and have merry adventures. Likely I see her becoming a powerful, and hopefully scary, sea witch; I see her in a Miyazaki film to be honest.
Working with her Calling, Destiny and Fate, I see her as someone that wants to see the world, to be the one standing on the front of her ship and telling the crew where to go and what to do. But that is a long way off yet and she has to first build up the courage to get there.
I can see why you're so eager for the Adventurer's Guide. That whole "warlock of the Winter Queen" business sounds like it was written for you.
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