Jumping ahead this week to go solidly into the 2nd AD&D era. Or is it? A brief look at the table of contents tells me that 1st Ed is not going away so quietly. It's August 1989. I am a Junior in University now. D&D has had to take a back seat since I am now in a lot of "honors" level courses, I am even eyeing grad schools now. I do still have my notes about my witch class still from this time. I spent the summer working but also playing in some D&D games. I began to convert her from a stand-alone 1st ed class to a sub-class of the Priest. So let's see what else was going on in This Old Dragon #148.
This is not a cover I remember well. At first, it looked like a Clyde Caldwell painting, only not enough. It is by Ned Dameron and I guess it was enough that there is an editorial about it.
The theme of this issue appears to be loosely collected around fighters and fighting.
Big ads for Ghostbuster International and AD&D 2nd Ed. While Dragon is becoming more and more D&D focused we are getting more and more other types of games.
Letters cover a wide variety of issues. Most importantly we learn that Jeff Grubb has moved on to other projects with TSR and the Marvel-Phile will not appear as regularly as it used to.
The Editorial covers issues of art looking like other art. In particular some dragons on the cover of 146 looking like some form the cover a Larry Niven book. Also, this month's cover looks similar to last months Clyde Caldwell cover. They talk about how they see the same ideas over and over and how hard it is to have a truly original idea. Case in point, they talk about Wood Golems. At about this time I had also come up with my own Wood Golem, the Druther, and thought I was being very clever about it. Later I discovered, no wood golems are actually pretty common.
Skip Williams is up with Sage Advice. This month he covers the 2nd Edition Player's Handbook. Some stem from translation from 1st Ed ("Can Halflings become clerics?") to typos ("page 44 is right, page 45 is wrong").
Fighting the Good Fight is our featured theme section this month. Maybe why I did not buy this issue since I tended to focus on magic using classes.
Gordon R. Menzies discusses armor in Always Wear Your Best Suit. Armor enameling, engraving and decorations are discussed. Some increase the value of the armor other might have a small AC bonus.
Tracking Down the Barbarian by David Howery shows that 1st Edition is not going to go quietly off to the Old Games Home. This is a revised barbarian class for 1st ed. Making this what, the 3rd or 4th barbarian we have seen? Now if the barbarian was a class I was interested in I'd roll up some, each using a different take on the class. Maybe something Celtic. Could be fun.
Scott Bennie takes on a topic closer to my heart with "Good" Does Not Mean "Boring". He talks about the 1st Ed Paladin. This immediately brought the Gary Gygax article Good isn't stupid, Paladins & Rangers, from Dragon #38 just over 9 years before (the same article where Gygax says that female dwarves DO have beards). This article goes into much more detail about Paladins than the Gygax one did. Indeed, reading this over now I see a lot of good advice for D&D 5e Paladins as well. There is also a Paladin-Cavalier class.
Speaking of which, the next article is all about the Cavalier. The Corrected Cavalier by David Howery is another attempt to give us a working Cavalier class for 1st ed.
Now I like the cavalier class, always did. I think I would have rather seen a 2nd Ed Cavalier. I know now that one was coming in the Fighters book, but I didn't know that then.
Bruce Kvam breaks out the theme with Arcane Lore: Can a wizard cure your light wounds? No, but... . Or healing like spells a wizard can use. Again this is a 1st Ed focused article. Lots of interesting spells here, but really designed for a party that wants a wizard, but no cleric.
TSR Previews is up next. The big ones are The Monstrous Compendium vol. 1 for July and the new Dungeon Masters Guide for August. I have to admit that the 2nd Ed DMG was a bit of a disappointment compared to the vast tome that the 1st ed DMG was.
Robin Jenkins has a short story about the Deck of Many Things, in Luck of the Draw. It also includes some rules and some notes, so it really feels more like an "Ecology of..." article.
The Game Wizards covers SPI's Sniper game on the Mac.
Jim Bambra has some Reviews, mostly featured on monsters. Ents for MERP, Trolls for Rune Quest, the Orcs of Thar by +Bruce Heard and the Bestiary of Dragons and Giants both for D&D. The D&D products are also ones I still use to this day.
The Role of Computers covers the then state of the art software. I am hesitant to say too much about these articles. The biggest issue is I was not really playing these games all that much back then. When this article came out I owned my second computer, a Tandy Color Computer 3. It was as expanded as much as I could make it at the time and it got me through my undergrad days well enough. But aside from Rogue there were no games I could play on it. It would not be till my fifth computer in 92, a Gateway 2000 486 that I had anything like a "real" powerful computer.
We have some small ads next.
Jim Bambra is back with a fantastic article covering the D&D (B/X and BECMI) Gazeteers in Around The World In 36 Levels. This one of those articles that really needs to be reprinted or revisited with new eyes. The article is long and really gives you a good idea of what to expect in the books. 2nd Ed may be king of the 90s, but I like to think there was a time and maybe places where BECMI and the Known World rulled. This article begins with a good overview of the splt between AD&D and D&D that really should be a must read.
Robert Bigelow covers minis in Through the Looking Glass.
Watch Your Step! by Thomas M. Kane details landmines in the Top Secret SI games.
The Con Calendar is a whopping 3 pages for just the next few months. When was the Golden Age of Cons? Was there a time where there was a good one every week?
Dragonmirth has some comics.
Yamara is here. I never knew exactly when this one started.
None of the comics though I remember are here anymore. End of another era I guess.
Big ads for Sniper, the 1990 TSR calendar, and the new Dungeon! board game.
I don't really have any memories of this issue. I am sure it was not one I bought.
If I ever play 1st ed again I am certainly going to have to comeback to this issue.
Huh. I have never seen this Dragon, as as I can recall. But I had quit playing D&D circa 1989 so that's not too surprising. However, as I LOVES me a good fighter article, I might have to take a look for it.
ReplyDeleteI agree with your assessment of Mystara (when I DID get back into D&D, a few years later, it was largely because of my enthusiasm for BECMI and Mystara).
The first wood golem, as far as I can tell, was included in the Cook/Marsh Expert set (1981). I've used it on more than one occasion.
This was a fave of mine mostly because it included a cardstock set of the Deck of Many things. I also would refer people to the Good does not mean Boring article
ReplyDeleteI laminated my deck of many things.
ReplyDelete