In August I will start the boys on the GDQ series. Reading through all the material I can't help but wish there was something...more to the ending.
Back in April I mentioned that Q1 seemed lonely because it was all by itself and it does have quite a different feel to it than the G and D adventures. I mused at the time a "Q2" would be a good addition. I think I even talked a bit about a drow civil war.
I have been thinking a lot about what a Module Q2 might look like or be. Since I am also strapped for time I thought a pre-made, published adventure might be my best bet. I want it also to be something that challenges the characters and players. Q1 was designed for characters levels 10-14. So I want something near to that.
Plus to make the "Q" in "Q2" mean something I wanted to stick to "Queen" adventures. BUT not ones that I might want to put into my "War of the Witch Queens" adventures.
So who are the contestants in my Q2 pageant?
First up is +Mark Taormino's Hanging Coffins of the Vampire Queen. This adventure has a lot going for it. There is the Queen connection, it's high level and there is a vampire realm briefly described in Q1 that would work for this. Also, I wanted more vampires in the end of the adventure too.
On the con side the module is a slaughter house. Making it work with Q1 would take some work. There is also so much going in this adventure that it really could be used on it's own. I also like the idea of making this part of the old Palace of the Vampire Queen adventtures too.
+Monte Cook's Queen of Lies is another really good choice. It's a good adventure (having been reprinted three different times), it fits the theme REALLY well, it is about the right level, has that Drow civil war thing going on and calling it "Q2 Queen of Lies" really, really appeals to me. (Side note I had a rather infamous NPC back in the late 80s whose nickname was "Queen of Lies"). The basic plot though really takes the characters away from the big arc I have going on, but not so much I can't work with it. It is for D&D 3.0, but I can make that work no problem.
+Wolfgang Baur and Gwendolyn F. M. Kestrel's Expedition to the Demonweb Pits for 3.5 is an honest to goodness sequel (of sorts) to Q1. It also has a lot going for it. The issue I have is that Lolth is assumed to be alive when the module starts and there is no way I can guarantee that. Yes it is unlikely she will get killed in Q1, but it is possible. Again this one is big. I mean huge really. There is so much going on here that it is also it's own campaign. Lots of good ideas to mine here though.
P2 Demon Queen's Enclave is for 4e, but it has the whole Drow and demon thing going for it too. Also it was written in part by +Mike Mearls and +Robert Schwalb so I know it has potential. It also ties in the whole thing nicely with Orcus.
First (Fantasy) World Problems I know.
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ReplyDeletehttp://greyhawkgrognard.blogspot.com/2016/07/thoughts-on-q2.html
Don't forget to check out "Skein Of The Death Mother" from Dragonsfoot -- AKA module DF16: http://www.dragonsfoot.org/php4/archive.php?sectioninit=AD&fileid=160
ReplyDeleteI have read some folks prefer to substitute this for Q1 as they prefer the way it fits the campaign after G1-3/D1-3.
Have you also considered pulling in some or all of the fan-produced material from the Dragonsfoot publication Encyclopaedia Subterranica
ReplyDeleteI have it (I think) but I need to look into it more.
ReplyDelete