We are big fans of the board game Dungeon around here.
My kids love to play it and have even gotten their non-gaming cousins into it. I have several copies including two copies of the original 1975 version in slightly different boxes.
So last night we tried something we have been wanting to try for a while: Mega Dungeon.
We decided that there are secret doors between the two dungeons and you can teleport from any chamber to any other chamber. Wizards get twice the amount of spells and magic swords can "stack" so if you have a +1 and a +2 sword then you have +3. We also used minis instead of pawns cause that is more fun.
The monster rolls are on a d12 instead of a 2d6. A roll of "1" means the player gets another attack. We also require twice the amount of gold to win.
So far it has been a lot of fun. We are continuing later today.
Best megadungeon ever!
ReplyDeleteI've always had a soft spot for fan-alterations to board games, especially ones that add additional layers of complexity to play. It's a great example of how you can interact with a game rather than just playing it.