- AD&D 1st Ed. (credit where credit is due)
- Moldvay Basic D&D (toss up which one influenced me more, this of AD&D)
- C. J. Carella's WitchCraft (THE modern horror game)
- Ghosts of Albion (fairly obvious I think)
- D&D 3.0/d20 (a revolution in game design and publishing. Gave birth to the entire OSR)
- Chill (showed me there was more to RPGS than just killing monsters in dungeons)
- Traveller (opened up new worlds to me)
- Star Frontiers (the Sci-Fi game I played the longest)
- D&D 4 (sacred cows make for tasty burgers)
- Vampire the Masquerade (sometimes you get to be the monster)
- Call of Cthulhu (despite playing it in the 80's it was not till the 90's that I figured out how good it is)
- Mutants and Masterminds (showed more than any other game that the OGL was working)
- Shadowrun
- Paranoia (Role-playing should be about fun too)
- The OSR (I am lumping them all together since they inspired me to go back and look at the games I played ina new light)
▼
Tuesday, October 19, 2010
15 Games that Inspired Me
Doing that blog-o-sphere thing again. I am listing the 15 games that had the most influence on me a player, game master and a game designer.
7. Traveller (opened up new worlds to me)
ReplyDeleteI like that!