tag:blogger.com,1999:blog-7913319789564397699.post1964231281190008188..comments2024-03-28T17:48:19.196-05:00Comments on The Other Side blog: Edition Changes as a Role-Playing DeviceTimothy S. Brannanhttp://www.blogger.com/profile/02923526503305233715noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-7913319789564397699.post-49174863960206556852016-06-02T17:48:37.602-05:002016-06-02T17:48:37.602-05:00For some reason I keep thinking of modules like Th...For some reason I keep thinking of modules like The Fate of Istus and Die Vecna Die, where the publisher (TSR for the former, WotC for the latter) tried to use these adventures to explain why certain changes were happening from one edition to another. Both were complete railroads.<br /><br />Another example is the Time of Troubles, and then the Spell Plague for Forgotten Realms. <br /><br />From these example I've just learn to say to players who might have questions and concerns about the differences between editions: "just go with it."Stelios V. Perdioshttps://www.blogger.com/profile/05466676702515521939noreply@blogger.com