Wednesday, October 17, 2012

Witches: Hex from Skylanders

It is no secret that I am a fan of the game Skylanders.  I even got caught up in all of the hype about collecting the figures and everything.  I am embarrassed (a little) to discuss the lengths I went too to get some of these figures.  There were other parents right there next to me, so I figured I was in good company.

Well just when we all thought the madness was dying down, Activision is releasing the new Skylanders Giants this weekend.  New game, new figures, and your old figures can now go to level 15 (previously only 10).  Here we go again.

I don’t think it is a stretch to  guess that my favorite character in the game is Hex, the dark elf witch of the “undead” element.  Early this year I stated her up for Dungeons & Dragons 4e and Pathfinder using their respective witch classes.
Given there is a new Skylanders game AND my new books are on the way I thought I Would stat her up once again for The Witch and Eldritch Witchery.

And yes, I have already pre-ordered my "Lightcore Hex" figure.

Here she is as for The Witch.  I picked this one since her background is about serving some "other world power".

Hex, 13th Level (Maleficia Tradition)

Strength: 10
Dexterity: 9
Constitution: 10
Intelligence: 13
Wisdom: 18
Charisma: 15

Hit Points: 30
Alignment: Neutral (maybe a little Chaotic)
AC: 6 (talisman of protection)

Occult Powers
Familiar: Floating Skull
7th level:  Evil's Touch
13th level: Devil's Tongue

Spells 
Cantrips: Chill, Daze, Detect Curse, Object Reading, Open, Spark
First: Cause Fear, Ghostly Slashing, Minor Fighting Prowess, Sleep, Spirit Dart
Second: Agony, Blast Sheild, Death Armor, Phantasmal Spirit
Third: Feral Spirit, Ghost Ward, Speak with Dead
Fourth: 3 Dance Macabre, Phantom Lacerations, Spiritual Dagger
Fifth: 2 Death Curse, Dreadful Bloodletting
Sixth: 2 Death Blade, Wall of Bones
Seventh:  Wave of Mutilation

All in all, I like it.  She might be a better Necromancer to be honest, but this works well.

Want to see how she would look for my other book "Eldritch Witchery"?
Head over to the Elf Lair Games blog and see, http://elflairgames.blogspot.com/2012/10/witches-hex-from-skylanders.html

White Dwarf Wednesday #36

It's Christmas in Mega-City One!  Well at least that what you would gather on the is December 1982 issue of White Dwarf.  The cover, an article, an editorial and at least three and half pages of ads are devoted to the new game from Games Workshop, Judge Dredd.   It was through White Dwarf in fact that I first learned about Judge Dredd.  So to me this seemed like a "comic book" game.

Jumping ahead, Ian Livingstone introduces us to the new game in the editorial.   He also mentions that we will see more RPG material in 1983.
The article on Dredd talks about the design of the game. Or rather an introduction to Judge Dredd and what process the author and designer, Ian Livingstone (ah..see how that worked out) went through to make the game.  The process is actually not all that different than what we still do, or even what I did when working on Buffy and Ghosts of Albion.  I would have to say the game was a success since a.) it introduced me to Judge Dredd, b.) I remember people being very, very excited about it back then, and c.) I still catch people talking about it today.

What else does this issue feature?  We have an odd ad of the magazine "Pssst!", which only lived for less than a year I think.  So odd that I didn't even know what it was for  till I found the name off in the corner.

Fiend Factory is up, but only has one monster, the Loculi. It is like an 8-legged, sword wielding ankylosaurus. It's stats improve with age (like a dragon) and there is a lot things you can play around with with this creature.  Unlike the dragon though I don't find it interesting enough to want to use it.

Andy Slack is up with an Introduction to Traveller.  Part 1 is about players and characters.  I have mentioned that this about the time of my decline in interest in Traveller.  I still enjoyed reading about it, but I never did much more than that.

Letters is a fun bunch this time with people coming to Ken St. Andre's defense over Don Turnbull's letter in #34.  I didn't post anything about that here, but I really should have.  Turnbull felt that T&T was nothing more than a rip off of D&D.  People this month choose to disagree. Next month also promises to be good.

Microview is back and in this month Mike Costello has two BASIC Traveller programs.  He also mentions how greaat it would be to have a character creator software for RuneQuest or D&D.  The programs are simple, but you have to type them out.  I remember typing in EVERY program I saw in a magazine just so I had the practice of doing it.  I don't recall if I ever did these on my trusty TRS-80 Color Computer 2, but I am sure I tried them out on my Jr High's TRS-80 Model 3s.   These programs would have worked on the built in BASIC of the Model 3 (or was it Model III), since it had a Zilog 80 chip.

Our AD&D contribution is The Druid's Duel by Mark Byng.  I remember being quite excited about this since I was playing a druid at the time and gave this to my DM at the time and told him he now had something for my duel before I can advance in level.  Never went through it though.

Open Box has some reviews of classic products.  Nicholas J R Dougan gives The Warlock of Firetop Mountain a 10/10.  Up next is a product I really wanted back in the day and should see if I can find it.  Tollpak was all about playing Trolls in RuneQuest, but honestly you could port the ideas over to any game that has trolls.  It was one of the first "revisionist" books (and I say that with a bit a hesitance, "revisionist" has such negative connotations and I don't mean that here.)  We would see something similar for Orc/Orks in Orkwrold and eventually even goblins and kobolds.  But this was the first. Tim Moyse gives it a 9/10.  We also have Pirates of Plunder (10/10) and some long out of print Traveller books from FASA; Merchant Class Ships (8 or 7/10), Aslan Mercenary Cruisers (6 or 8/10), and The FCI Consumer Guide (9 or 8/10) ranked for Novices and Experts.

Simon Early has some Rules Additions for RuneQuest as this month's RuneRites. Mostly realted to SIZ and climbing.

Lew Pulsipher wraps up his A Guide to Dungeon Mastering with Part III: Some Conclusions.  Mostly this is advice on how to deal with high level characters.  Not to beat a dead horse here, but this material still works today.  This is another one of my choices for my own "Best Of White Dwarf".

Treasure Chest has More Necromantic Abilities for the Necromancer of the last issue.

A couple of pages of ads.   Nothing interesting in the classifieds.
As an aside: Did anyone use classifieds in a magazine to find other gamers?  Did it work? Have any good stories?

A contest to win your very own Mattel Intellivision Advanced Dungeons & Dragons video game cartridge. The first six correct entries to their quick quiz will win.  Deadline December 15, 1982.

A few more pages of ads and finally another ad for Star Frontiers.  Described by the ad  as "the 'playable' one.  Certainly a dig at Traveller.


Remember when the future was silver lamé and hot pants? Well now it is big sunglasses/goggles.

If you are interested in how White Dwarf is doing in good old 2012, check out Lasgunpacker's post last night about the newest issue, http://lasgunpacker.blogspot.com/2012/10/new-style-white-dwarf-review.html

Tuesday, October 16, 2012

October Challenge: Le Frisson des Vampires (1971)

Le Frisson des Vampires (1971)

Oh. Jean Rollin, you tempt me so.  I enjoyed Fascination and was hoping for something similar here.

I did get something similar here, but this one was not quite as good as Fascination.
Also known as "The Shiver of the Vampires" or "Thrill of the Vampire" this movie features plenty of blood, nudity, lesbian overtones and implied incest. So everything you would expect from a Jean Rollin film.
The film follows the familiar ground of two young lovers coming upon a castle, in this case the castle of the young bride's cousins.  They hear the cousins are dead but go up to the castle anyway.  Here they encounter two servant girls that tell them their Masters will be along soon.  The cousins appear and oddly no one seems shocked.  But then again no one was shocked either at the supposed human sacrifice either.
Isla, the bride, is targeted by a vampire, Isolde that must have been the one that also converted her cousins (who were also former Vampire hunters).  The two servant girls spend most of their time naked or nearly so, oh and they are also lovers.

The movie itself has a lot of issues.  Consitent plot is only the minor one.  Frankly I found myself not really caring for these characters really at all.  Plus the story was a bit dull to be honest. The cinematography was odd with the constant spinning around, but the sets were very cool. Together it did give you the feeling of being somewhere else or even somewhen else.

Plus I was distracted on how much Sandra Julien (Isla) looks like Lily Cole.


Still though. I do enjoy a vampire flick.
You can see scenes from the movie over at this Jean Rollin blog.
http://requiemforjeanrollin.blogspot.com/2009/12/jean-rollin-thrill-of-vampires.html

Tally: Watched 19, New 15

What are you watching?


Back to the Dungeon


Just picked this up today.



I will let you all know how it is.

Monstrous Monday Roundup #3

Here are some more monsters for Monstrous Monday. We are at the half-way mark of October and the big day is just two-weeks away. By that I mean MONSTROUS MONDAY!

From last week at Hit Adjacent Ally, http://hitadjacentally.blogspot.com/2012/10/monstrous-monday-addendum-wax-mockery.html and http://hitadjacentally.blogspot.com/2012/10/monstrous-monday-addendum-charnel-ape.html

We also have,
Happy to see so many cool monsters!



Monday, October 15, 2012

October Challenge: Red Lights (2012)

Red Lights (2012)

This one is a bit hard to classify.  It is certainly a thriller and has horror elements.  Plus just when you think it is all figured out, it gets turned on it's head.
I will say this though. It was a good flick and kept me interested till very end.  The cast is great,  Cillian Murphy is fantastic and Sigourney Weaver and Robert De Niro are equally good as opponents.  My surprise was Elizabeth Olsen, the "other" Olsen sister.  She is quite good as well.  Though I'll admit I didn't quite buy relationship between Murphy's character and hers.  Oh well.

The movie itself deals with a couple of paranormal investigators (Murphy and Weaver) and their attempts to disprove various claims of the supernatural. This eventually leads them into a confrontation with DeNiro's character a Yuri Gellar type coming out of retirement for another show.

I don't want to ruin the movie for you, except to say that it starts out as a paranormal movie (ala Paranormal Activity) turns into something else, and then again.

The question here is not is this a good movie (it is) it's whether or not it can be classified as horror.  I was ready to say no till I got to the very end and then changed my mind.  Your mileage may vary of course.

I think that since I am couple of movies ahead right now I will call it horror and pick up a couple of extra ones.  There has to be something from the 70s I haven't seen yet.


Tally: Watched 18, New 14

What are you watching?


The Awakened Golem

Golems are a big part of the D&D game.  Well. Maybe not a *big* part, but they have their part to play.  What is interesting about them though is the varieties of myths that were pulled together to make them.
The word Golem and the Clay Golem monster have their roots in Jewish folklore, horror and film.  The Flesh Golem is an homage to Frankenstein and his monster.
Other Golems come from a variety of places.  The Iron and Stone Golems seem to have basis in tales, but the most likely origin seems to be the films featuring the Ray Harryhausen monsters, in particular the giant statue from Jason and the Argonauts (whose fertile ground also gave us Skeletons).

The one thing that many of these stories have that the RPG monster does not though is the semblance of true life.  After all.  A Golem with no life that does it's business is no big deal.  But give it a spark of true life and suddenly you have horror.

The Awakened Golem then is a Golem that has been "Awakened", it has a spark of true life.  This is either by accident such as a word or letter is mis-coded in a Clay Golem, or the personality of the original body lives on in the Flesh Golem, or the animating spirit in the Druther overrides the witch's control, or even the golem becomes the vessel of some spirit of vengeance.  What ever the cause a living soul is now in procession of a body that it can only see as an abomination.

Different types of Golems have different chance of Awakening.  This percent is rolled when the golem is made or under special circumstance; such as a nearby tragic death, or a bolt of eldritch lighting hits it.
(These Golems have appeared in various editions of the game)

Statue (any golem made to be a statue):  2%
Iron, Stone, Amber, Silver, Mud (any non-living mater): 5%
Clay, Wood, Druther, Bone (formerly living matter): 10%
Flesh, Corpse (formerly a sentient being): 15%  +5% if body parts come a wrongly convicted murderer.
Plush (special Ravenloft golem): Plush golems and stuffed toys are better handled as an  Imaginary Friend or a Boogey.

In most cases the Awakened Golem will be Chaotic, or at best Neutral.  Some rare cases will occur when the awakened Golem will be Lawful.

The changes to the monster will be a greater intelligence (at least Average, often more) and a blinding hate for whomever created it.  The Awakened Golem, even Lawful ones, will be driven to write some percieved wrong.  An Awakened Golem might want to kill their creator, or kill everyone.  Or it might want to discover the killer of some innocent.  What ever  the motivation it should be tied directly to their origin story.

The Awakend Golem gains HD over their non-awakened counterparts. Better AC and attacks.
Despite their origin and/or appearance, Awakened Golmes are not undead.  They are still immune to the effects of mind affecting spells, sleep, charm and hold.  They do not need to eat (but might do it out of habit) and can not be healed.  Awakended Golems regenerate 2 hp per round, even if reduced below 0hp.  Only fire can completely destroy them since they do not regenerate after fire damage.

Awakened Golem (Flesh Golem)
Armor Class:  0 [22]
Hit Dice: 10d8+15* (60 hp)
No. of Attacks: 2 (fistsl)
Damage:  2d8/2d18
Special: immunities, regeneration
Movement: 30’ (90')
No. Appearing: 1
Saves As: Fighter 12
Morale: 12
Treasure: None
Alignment: Chaotic
XP: 2800

The Creature (as he is know) is an Awakened Flesh golem. He stands over 7 feet tall and has greenish cadaverous skin. Despising what he sees  himself to be he killed his creator and terrified a nearby village. He currently lives in a cave where he prefers to stay in peace, reading books on philosophy.
If he is disturbed though he will fly into a violent rage and kill anyone that disturbs him. He will not though attack children.
The Creature has been killed many times, only regenerate from the smallest scraps.

OGL Section 15 The Awakened Copyright 2012 Timothy S. Brannan.
All text is Open under the terms of the OGL.
Links are not considered part of this entry and are not under the OGL.

How I learned to stop worrying...

and like the Realms.
(I don't quite love them yet)


I have always been a Greyhawk fan. Some of my very first games were looking for ancient Suel mysteries or exploring the dirty streets of the Free City of Greyhawk.   While I ran my adventures in the Known World of Mystara, I played in Oerth and Greyhawk.

For years I even combined the two into one world, and that worked out pretty well.

I remember reading about the Realms in Dragon Mag and I was never impressed.  The increased fetishization of the Drow and Drizzt worship turned me off as well. I can't tell you how much I despised "Lloth", it's LOLTH goddamn it. Any way. I saw the Realms as an upstart to Greyhawk and not even a good one to be honest.   This oddly enough was right around the same time I played my first game of OD&D set in Greyhawk.  To me Realms fans were snotty little kids with delusions of adequacy.

My opinions have softened since then.

This weekend before last I was at the Games Plus game auction.  I was able to pick up the Forgotten Realms books for 1st and 2nd Ed. AD&D.  I picked up the 3rd ed stuff a while back and had the 4e stuff from Half-Price books.  All in all I was able to get all these books for under 50 bucks total.

The 1st Ed box is in fantastic shape, minus some shelf wear.  The 3 and 4e books are in mint condition.

I have been using the Realms for the 4e game I am running and I have been enjoying it.
Sure, I am still using elements from the Points of Light campaign that 4e is built around, but all of it is in the new version of the Realms.  There are lot of things that came together nicely for this for me really.  In the 4e game I am running the kids are going to go after Orcus.  Much the same way as the old H1-4 Bloodstone series a while back.  That was set in the Realms, so it is kind of fitting really. Plus it would help me flesh out some of the 4e Orcus arc (HPE series).  Not sure how I'll fit Hell into it all, but I might not have to worry about it.

I love the gonzo feeling of two worlds mystically crashing into each other.  I like that the place has some history to it.  Plus I really liked the 3e Realms book. This might irritate some long time Realms fans, but I think the Realms fits better with 3e and 4e.  Greyhawk is better for 1st ed and the like.  At least in my mind.

So maybe it's my age or something, but I feel I can finally sit back and appreciate what the Realms really are and not what I think or thought they were.  I have the main books/sets (for the most part) for all four editions of the game.  Honestly I think that is enough. People have done far more with less.

Here are my other thoughts in my introduction and use of the Realms.
http://timbrannan.blogspot.com/2010/12/could-my-answer-be-in-realms.html
http://timbrannan.blogspot.com/2010/03/drow-should-be-lawful-evil-among-other.html
http://timbrannan.blogspot.com/2012/06/new-game-new-world.html
http://timbrannan.blogspot.com/2012/07/gods-of-new-game.html
http://timbrannan.blogspot.com/2010/01/church-of-lolth-ascendant.html
http://timbrannan.blogspot.com/2012/07/nothing-like-sun.html

Sunday, October 14, 2012

October Challenge: Twins of Evil (1971)

Twins of Evil (1971)

My love for Hammer films is well known and well documented.  I am also a huge fan of the Carmilla story.  So it really seems like a no-brainier that I had already seen all the movies in the Karnstien Trilogy. Except that I haven't.

This movie works a little a prequel to The Vampire Lovers. This time we have a Count Karnstein.  I like the story itself is not a bad one.  Afterall the Karnsteins were supposed to be a family of evil, this current Count helps fill in some of those gaps.  We get a guest appearance from Mircalla who turns our count into a monster.  There are other call backs to the first movie in how the vampires can still move about during the day, but their shrouds they need in death are now gone.

Let's be honest here.  There was really only one (er..two) reasons why this movie was made.  Mary and Madeleine Collinson.  The former Playmates, and the first twins to appear in Playboy, where here not for their acting ability (they were over dubbed in fact) but for their ability to appear in the movie nude. Mind you this is usually a good enough reason for me, but I did want some more.

Peter Cushing is back, but not as the same or related character, but as a witch-hunting zealot and uncle of the twins.  In fact he plays a rather unlikable character.  In truth his character kills more people than the Count does either before or after his vampiric transformation.

The plot seemed a bit confused and it isn't due to my lack of sleep here.  I think some bits were cut out of the version I saw on TV via some channel/cable service called Impact.   Pity really.  I had great hopes for this one.
This one put my wife into a deep sleep and she is just about ready to ban me from watching anymore Hammer films.  I did point out that the Woman in Black was also Hammer.

Tally: Watched 17, New 13

What are you watching?


Saturday, October 13, 2012

October Challenge: I am Legend

I am Legend

One of the things that I love doing (but irritates my wife) is watching multiple versions of the same movie.  This year I choose the various incarnations of Richard Matheson's "I am Legend".  I had read the book years ago back in grad school and I recalled seeing "The Omega Man" (which I ad always thought the Police song was based on).  Well the new I Am Legend was on so I figured what the heck.

The Last Man on Earth (1964)
Vincent Price stars as the Robert Neville character, Robert Morgan.  The interesting thing about this movie is that Matheson worked on the script, but decided that he didn't like it.   The vampires in this version are more of the classical, "Hammer" vampires.  Affected by mirrors, sunlight and garlic.  This premise though is the same as in the book.  Neville/Morgan spending his day killing vampires.  As far as the movie adaptions go, this one is the closest to the book, though there are still some differences.  The name it the first obvious one.  Plus while the vampires are closer to the book, they are more like zombies here in the movie. They are fast and more vampire like in the book.  The feel of the movie is closer to the book as well.
Vincent Price of course is always a joy to see in the movies and frankly it would not be Halloween without him.
This movie was also an influence on George Romero for his zombie movie Night of the Living Dead.

The Omega Man (1971)
I remember seeing this one years ago.  At the time I thought it was a little stupid and slow.  It took a lot a liberties with the book and the vampires now were suddenly a thinly disguised racial tension metaphor.
Rewatching it now a lot fo that still holds true, but it is also a fun horror/action movie.
So what was going on in the 70s? Cause there is a lot of fear in this movie.  Not horror movie fear, but fear of the world written into the movie.  Chemical waefare, race riots, all sorts of things to scare you.
Now I like Heston in this, even if his Robert Neville is getting further away from the book.
The movie has a similar ending to the book, but not really the same impact.
This movie is notable for one of the first interracial kisses between Charleston Heston and Rosalind Cash.


I Am Legend (2007)
Will Smith is now Dr. Robert Neville in this version that tries to use more science.  In this case the vampires are altered humans from a genetically re-engineered measles virus.  In this movie Neville is the last man here, but maybe not the last man anywhere
It is a passable version.  Will Smith is fun actor and he is good in this role.  The movie though in the translation seems to have lost something since the 60s and 70s.

I Am Omega (2007)
I am not even sure what to say about this one. I will be honest, I like The Asylum. Their "Mockbusters" are often a lot of fun  But this one fell far from the mark.  It only shares surface similarities with the other movies and book; only enough to make it any generic Post Apocalypse movie really.  I suppose you can admire their cheek of it all.



This Tally: Watched 4, New 2. Best: Last Man on Earth
Tally: Watched 16, New 12

What are you watching?


Zatannurday: Alouette Cosplay

A while back I featured a pic of a faux Justice League movie that featured Zatanna.

Well I finally tracked down that Cosplayer, Alouette Cosplay, and she has done some more.

Here are some of her DC Heroes. First up, Zatanna



:DC: Sorcery Savant by ~AlouetteCosplay on deviantART


:DC: A League of Their Own by ~AlouetteCosplay on deviantART

And as Black Canary, with an unknown Zatanna


:DC: Fishnet Heroines by *AlouetteCosplay on deviantART

As Catwoman with Poison Ivy,


:DC: Double Team by *AlouetteCosplay on deviantART

As Catwoman again with Harley, Ivy and the Bat.


:DC: The Sirens and The Bat by ~AlouetteCosplay on deviantART

Batwoman (love this one)


:DC: Twice Named by ~AlouetteCosplay on deviantART

And finally Black Canary


:BC: Little Bird by *AlouetteCosplay on deviantART


You can find her on DeviantArt and Facebook.

Friday, October 12, 2012

October Challenge: Dark Shadows (2012)

Dark Shadows (2012)

I was eagerly anticipating the new Dark Shadows from Tim Burton and Johnny Depp.  Well tonight, thanks once again to the magic of OnDemand I was finally able to catch it.

Well. I liked it, but not as much as I wanted to to like it.  Depp is brilliant as always and Helena Bonham Carter is there too, this time with an American accent (loved it).  Chloë Grace Moretz is here as well and way under used.  Same as Michelle Michelle Pfeiffer.

If you don't know the background to Dark Shadows, over watched the old show, then there are some things that will be lost on you, but the film was still fun. Eva Green was surprisingly good as Angelique.  But the movie lacked a real conflict and climax.  I felt like they were trying to cram as much from the series as they could into a two hour movie.

The movie was fun, but it is really stretching the definition of horror for this.  I am including it because I was such a fan of the original series.


Tally: Watched 12, New 10

What are you watching?


Willow & Tara: Slasher Flick

Willow & Tara for Slasher Flick

It's been a been a while since I stated up my favorite witches for a game.  While reading through Slasher Flick yesterday I could not help but think how well these two would work in a slasher flick like movie or game.

So I am going outside of the the Dragon and the Phoenix canon here and going back to when the girls where young.  Given the universe they don't have a lot of magic.  So this is a geekier, computer expert Willow and a quiet, but has a scary power Tara.  They end up being the Last Girls because our slasher is out cutting up all the male/female couples having sex, but doesn't know what to do about these two.   If Buffy is a slasher flick turned on it's head, then I am turning Buffy on it's head.

Or something like that.

Anyway here are my girls.  Just in time for Halloween. And look it's Friday the 12th. So, not at all like Friday the 13th.

Willow
Primary Character
Stereotype: Geek Girl/Computer Nerd

Brawn: Poor
Learned Fighter: Positive

Finesse: Normal

Brains: Good
Analyze Info: Positive
Computers: Positive
Occultism: Positive
Science: Positive

Spirit: Good
Attractive: Positive
Brave: Positive
Impatient: Negative
Prone to Anger: Negative

Special Ability: Versatile (Computers, Science)
Tidbits: In love with Tara
Items: Flashlight, Laptop


Tara
Primary Character
Stereotype: Quiet-Shy Girl/Psychic

Brawn: Normal

Finesse: Poor
Learned Fighter: Horse Riding

Brains: Good
Occultism: Positive
Perceptive: Positive
Psychology: Positive

Telekinesis: Positive

Spirit: Good
Attractive: Positive
Socially Awkward: Negative
Willpower: Positive

Special Ability: Psychic Power
Tidbits: In love with Willow
Items: book of magic lore

So they are last ones to survive the film.  They build some sort of trap with Willow's skill and they try to lead our killer into it. Of course he comes in the wrong way and it looks like he has the girls cornered, till Tara pushes him into the trap with her TK.  He dies a horrible death.....or does he!!?!?

My numbers are a little high in the above builds, but that is ok really.

This Week in the OSR: Megadungeons

So this latest issue in the OSR seems to be about and around the Mega-dungeon.
There are a lot of reasons for this but they are better explained elsewhere.

http://www.therpgsite.com/showthread.php?t=24039
http://aldeboran.blogspot.com/2012/10/schroedingers-room-and-fuck-diddles.html
http://muleabides.wordpress.com/2012/10/09/in-defense-of-the-megadungeon/
http://wondrousimaginings.blogspot.com/2012/10/played-dwimmermount-last-night-sucked.html
http://warlockshomebrew.blogspot.com/2012/10/empty-room-syndrome.html
http://dreamsinthelichhouse.blogspot.com/2012/10/lessons-from-running-mega-dungeons.html

Me? I am not trying to stir up any shit.  Here are my points of view.
  • James is good guy. We don't see eye to eye on most things, but I enjoy his blog still.  He will get done when he gets done.  
  • That being said, I hate to see the Kickstarter well poisoned or tainted.  Delays are happening in about half of the kickstarters I have funded, while I am not mad or even irritated, I am getting a little anxious. 
  • Mega-dungeons are not my thing.  Sure I get the appeal, but give me the outside or the city or the planes.  One could argue that those are just different kinds of mega dungeons.  One might be right.
So it's Friday and typically slow around here.  So I wanted to capture your thoughts on this.


Thursday, October 11, 2012

October Challenge: Fascination (1979)

Fascination (1979)

You can't blog about horror movies and not do a Jean Rollin movie. I am likely to do more than 1 thanks to the combined magic of the new Redemption collection on Blu-Ray and Amazon Instant Video.

So what do we have here.  Well We have some high society types drinking ox blood in a butchery.  This shifts to a scene of a bunch of thieves and their double cross.  Long story short our double crosser escapes to a house where two servant girls, Franca Maï (Elizabeth) and Rollin mainstay Brigitte Lahaie  (Eva).  They toy with the thief (Mark) a bit. Mess around with each other some, and generally and alternately try to keep him or send him away.

Soon more women show up and it obvious that they are toying with this man and they plan to drink his blood or have sex with him.  Maybe in that order.

The film is very visually appealing and has that dream-like quality I always see in Euro-sleeze/erotics/horror.  There is plenty of exposed female flesh and plenty of blood and a lot of death.

The scene with Lahaie and the scythe is a classic one.

I don't want to ruin the ending of this in case there is anyone out there reading this blog who hasn't seen this (I am guess there is one or two).  But it is an unexpected twist.

The script is somewhat weak and the movie won't win any awards, but the cinematography is great.  Again, very languid, almost surreal really.

I am planning on checking out some more.

Tally: Watched 11, New 9

What are you watching?


Review: Slasher Flick Director's Cut (2010)

I will admit it, I am a big fan of Spectrum Games.  I think they are one of best at genre emulation, really getting down to the essence of what makes the experience and trying to encapsulate that into a game.
As examples I will point to the reviews I did of Cartoon Action Hour and Capes, Cowls and Villains Foul.  Given that it is the month of Halloween and I am all about horror movies, I think a review of Slasher Flick is appropriate.

I am actually going to review the Director's Cut which came out a while back.  I know, I am quite remiss at reviewing this.  There is also a regular version, Slasher Flick, which I have, but have not looked at in a while.

What is Slasher Flick: Director's Cut? Well simply put, it is an RPG where you play characters (emphasis on the plural) in a slasher film.  You need to survive, but are expected to die.

Chapter 1 is our Introduction. It covers what is role-playing, what is fear, and what is a slasher flick and why you should play this game.

Chapter 2 covers the basics of Slasher Films. If you have ever read onr of Spectrum Games books before you know what you are getting here.  In this book we cover the Killer, who is not really an NPC, but a plot device.  I refer to these types of characters as "fists of the game master", they are here to punish the behavior of the characters in the most horrific way possible.  The more horrific the better.  There is a listing of a bunch of slasher film cliches as well.  In this game you don't subvert the cliche (which is by the way cliche itself now) but instead you embrace them.  That noise you hear was just a cat, THEN the killer jumps out. That sort of thing.
We wrap up with one of my favorite parts of all the Spectrum Games books. Cynthia's Guide to...this time it is here thoughts on various Slasher Flicks.  All sorts are listed here and what she thought about them.  Frankly this gold if you love horror movies like I do.  Between this, CAH and CCVF I would love to see Cynthia Celeste Miller's video collection!

Chapter 3 is the rules.  There are a couple of really cool features here.  First are characters.  You get to play a Primary Character, aka the starts of the "Flick" (an adventure) and some Secondary Characters.  These characters can either be played by a particular player OR (and this is nice) they can be shared.  So I can have my Primary character and then play what Secondary character I need.
Secondary Characters are here to get killed.  They are the victims of our Slasher.  Primary Characters might get killed too. But if they do it won't be till near the end.   So don't get too attached to characters!
The characters have 4 basic stats. from the book:

Brawn: The character’s physical strength, resilience, toughness and
stamina.
Finesse: The character’s agility, coordination, balance and reflexes.
Brains: The character’s intelligence, perception and knowledge.
Spirit: The character’s willpower, charisma, leadership and luck.

These define what you can do in most cases. They are all rated Poor, Normal or Good.  Remember, you are playing teens and college age people here. Each of these are given a die type d10, d8 and d6 respectively.  You roll  two die per stat being tested (the director decides which two).  You want pairs. so on two d6s (representing Good on a stat) you need (1,1)(2,2)(3,3)(4,4)(5,5) or (6,6) or 6 results out of a total of 36, or 1 in 6.  Roll a (6,6) on a d6 is the same as doing it on a d8 or d10, but some scenes in the Flick might require something special and rolling a "Topper" will be better.

You also have various qualities (positive or negative) you can add to these, like “scrappy fighter” (Brawn) or "great with gadgets (Brains)".  These can add (or subtract) die from your rolls. You still only need two matches to get a success.
Special situations such as "Freak Outs" and "Kill Scenes" are detailed.  Note, not much really on combat or other skills.  This because the characters are expected to run when confronted with the Killer/Slasher.

Chapter 4 Covers Creating Characters.  Characters are built using stereotypes.  This is a Slasher Flick after all.  You are not playing Biff, the guy with a d6 in Brawn and a d10 in Brains, you are Biff, the Dumb Jock. Now lots of stereotypes are presented and a lot of Qualities.  But you are free to make up your own.  There are also some "Alterations" such as special abilities that can cost Genre Points. Like the girl with psychic powers (cost) or the Scream Queen which gives you points when you scream and the Slasher could hear it.

Chapter 5 is aimed at the Players.  This includes advice on how to best play the game and acting like a character in a horror movie. Things like "Interact!", "Play Dumb!", "Accept Death!".  There is also advice on how to play the secondary characters aka victims in the game.

Chapter 6 is for the Director. This details running the game; Preparing the Flick and making your Killer.  There are sample Killers here and lots and lots of advice on how to cover a variety of scenes. In fact this chapter alone is great for it's utlity for other horror-themed games.

Chapter 7 is Quick Flicks, a bunch of Plot ideas to build a full Flick around.
Chapter 8 is The Vault, a full Flick to run.
In truth both chapters could be ported over to nearly any other horror game.  Turn the killer into a Villain and  it could be a plot for a Supers game.

The Appendix is nearly 55 pages of nothing but character Archetypes. Usually 2 per page. If you want to play right away you can take one of these out and use them.  They work for Secondary Characters too.

All in all, this is a ridiculously fun game. It has the right amount of horror, camp and humor to be a perfect slasher flick emulation.  While reading I kept thinking back to all the slasher flicks I have seen over the years and frankly I could not think of a one that I couldn't do with these rules.

Actually my thought also was that take the Slasher, make him more mundane and a Tertiary Character and you have a perfect Alfred Hitchcock or Agatha Christie like game.

My hat is off to Cynthia Celeste Miller and Spectrum Games once again.


TBBYANR: Beyond the Pale Gate

I was reading a post over at Pork's Expanse! about taking this time during a lull (lull? what lull I am blogging my tail off over here!) in blog posts to read or find a blog you don't often read.
http://theporkster.blogspot.com/2012/10/find-that-blog.html

Frankly I think that is a brilliant idea. There are a lot of quality blogs out there waiting to be read.

So to that end I wanted to revive an old favorite feature of the Other Side, "The Best Blog You Are Not Reading"

The idea behind TBBYANR is simple. Find a blog in my blog roll that has under 40 followers and let you all know about it.  Why 40?  Because back in the early days I languished at 40 followers forever.  While I was appreciative of every single one (and still am) sometimes it felt I was talking to myself.

Today's TBBYANR is Beyond the Pale Gatehttp://ramblingsfrombeyondthepale.blogspot.com/
Very much an oldschool blog, focusing on the OSR.
The author's (David) style is self-described as train of thought, but that is fine with me.



What really made choose this one was his recent post on Copyleft, http://ramblingsfrombeyondthepale.blogspot.com/2012/10/im-copyleft-type-of-guy.html
I don't totally agree with him on all points, but I agree with what he is saying in principle.   Plus my current "game" computer is running Linux now as well so I can relate.

I also liked the fact that despite his self professed Old School leanings he professed to really enjoying the Pathfinder Basic Box, http://ramblingsfrombeyondthepale.blogspot.com/2012/09/blasphemy-from-my-month-of-madness.html

And he likes Jimi Hendrix! So that is always a plus in my book.

If I had one complaint it is the background to his blog. It looks awesome, but it makes it difficult to read some of the posts.
ETA: He has changed that and it is much easier to read!  My old eyes are thankful.

So please. Check this blog out and if you do, drop David a note and let him know what you like about his blog.

If you have a blog that you think would be be good for TBBYANR, let me know!

Wednesday, October 10, 2012

October Challenge: Vampyr (1932)

Vampyr (1932)

This is one of those movies I have known about forever but never had the chance to see. Well now I can say I have seen it.

Vampry is loosely based on  J. Sheridan Le Fanu's short stories in "Through a Glass Darkly" including the most famous one, Carmilla. The movie, while slow, is full of atmosphere and is generally very creepy.  The whole thing seems like some sort of weird dreamscape than anything else.
There are many scenes in this film that are quite famous really.  The one legged guard with his independent shadow, the look of pure terror on the face Allan Grey (Julian West  aka producer Nicolas de Gunzburg) and the scene where he put into a coffin. One of my favorites are where the skulls all turn to watch the vampire enter a room. It worked just as good here as it did 80 years later in Doctor Who.   I am going to need to use that sometime.

There is a lot here that reminds me of Nosferatu, not just the black & white or the fact that they are both German cinema, but something in the tone.  These vampires are death and pestilence. I like have the vampire has the ghosts of convicted murderers in it's service (well, at least in the book that Allan is given).

The tale is nothing we have not seen before. Vampire attacking humans and feeding off of them.  But in 1932 this was all still new ground.    The interesting twist in this movie is the doctor character is actually in league with the vampire.

I am glad I finally got to see this.


Tally: Watched 10, New 8

What are you watching?


White Dwarf Wednesday #35

White Dwarf Issue #35 came out for November 1982.
Our cover art is a cool looking druid-like character. Though  given the content it is more likely to be a necromancer.  More on that soon.

Ian Livingstone talks about the differences between favorite game (opinions) and popular games (sales), as well as the differences between the USA and UK markets.  This is a gulf that will become wider.

Lew Pulsipher comes out of the gate with the Necromancer class. If I had a dollar for every necromancer class I have seen, I'd use that money to buy one I hadn't.  Let's be honest here, evil necromancers, black priests (also by Pulsipher) and the Death Master (from Dragon) make some of the best antagonists ever.  While today this one reads a bit like a cliche, this was really before the cliche.
There is this whole human sacrifice factor, but these guys are supposed to be evil.
Mechanics wise the XP per level seems a bit low and for an AD&D class they only get up to 5th level spells.  He makes up for it (a little) in special abilities.   Now I am more of the old-old-school where Necromancer means speakers to the dead and they implore them to do their magic for them.  But this is still better than the weaker necromancers I have seen, or worst, the uber-powerful gods of the dead at 5th level.
One of my first re-occuring bad guys was a cross between this and the Dragon mag Death Master.

Starbase has some Traveller advice for Referees who get caught unaware.
Now mind you, I still think the best book for running a game, any game, can be found in the 1st Ed AD&D DMG. But a lot of people in other games don't know that.  So this article is good Traveller specific advice, but it all sounds like something we had all already been doing in D&D for years.

Open Box has some classics.  Richard Meadows gives 9/10 to Games Workshop's Judge Dredd.  Everything I knew about JD came from the pages of Dragon and White Dwarf.  I don't think I ever truly appreciated it as a property or as a game. Next up we have some classic D&D and AD&D modules. Jim Bambra doesn't spend a lot of time on any of them but in general he likes them.  G123 and B3 get  10/10. He thinks that B3 should replaced B2 in the basic set, though he never goes into it's shady past. U1 gets 1 9/10 for the home team of TSR-UK, and L1 gets an 8.  I think it is partially because of this issue that L1 and X2 were always high on my list of modules to run.  Speaking of which X2 only gets a 6/10, which he downgrades because of the urban areas and chaotic nature of the module.  See that is what attracted me to it!  Oliver Dickinson wrapps it up with Chaosium's Borderlands.  Which always made me thing of B2. He gives this adventure pack a 10/10.

Phil Masters is up with Whips in D&D.  Some text and combat tables (for AD&D) follow.
Quickly after that is Andrew Brice and RuneRites with some weapons for RuneQuest.    I always felt that articles like this could be combined.  Give us the flavor text then follow up with multi stats for various games.

Lew is back with his Part II of A Guide to Dungeon Mastering.  This one covers Monsters and Magic.  Mostly this is about the judicial use of magic items and not making the characters or the monsters too powerful.

Next up a Traveller Scenario for 6 or more players by Marcus L. Rowland, the Green Horizon.  Your jump drive misfires and sends your to 20th century Earth; 1944 to be exact. The goal is to repair your jump drive and get back to more friendly space.  All the while avoiding the Nazis.  I don't really recall this adventure to be honest.

There is a page on Games Day 82 with some pictures.

Letters has some questions on why clerics can't used edged weapons or shed blood (or is it both?). Some issues with calling the Vietnam War "obscene" yet gleefully tossing around fireballs. And oddities about the Mind Flayer god.

Fiend Factory has an adventure and monsters around the Lords of Kanuu. The Spidron is a powerful evil creature based on a recent episode of the Tomorrow People.  The Beggar Louse is basically a giant louse of different types. Wrapping up with some evil bats and undead rats.

Treasure Chest is mixed again with some magic items, a word search and a new spell.

We end with some ads and one of the first ads for Star Frontiers in the pages of White Dwarf.

We are winding down 1982 here and in my personal history I am about to hit some of the best days of gaming in my youth.  It will be interesting to see if this age and my memories of it are in anyway reflected in the pages of White Dwarf.

Tuesday, October 9, 2012

October Challenge: Underworld: Awakening (2012)

Underworld: Awakening (2012)

The vampires and the lycans are back in the 4th installment of the horror/action franchise.
I felt this was one of the weakest of the movies, picking up more or less where movie 2 left off.

Selene is back and so is her hybrid vampire/werewolf boyfriend.  Only now their war has spilled out and everyone knows about them.  The Vampires are almost extinct and the lycans are all ready there.

Great for a bit of dumb fun and there is a surprise in this one.










Tally: Watched 9, New 7

What are you watching?


Monstrous Monday Round-up #2

Well Monday 10/8/2012 was the 2nd Unofficial Monstrous Monday!  This time I am waiting till Tuesday to post these.
Here are some of the great critters.
Great monsters all!  So looking forward to the monsters I'll get on the 29th.

Monday, October 8, 2012

October Challenge:Season of the Witch (1972)

Season of the Witch (1972)

I never knew this little gem existed till last month and I knew I needed to add it to my queue of movies.  It features direction by Zombie Master George Romero and the title song sung by Donovan (ok his song Season of the Witch was used in it) and a bunch of pretty much unknowns.

The movie is slow and typical Occult 70s fare, but still fun.

Joan is unsatisfied in her life and marriage and turns to Witchcraft to spice things up.
It's not horror so much as it is occult thriller-ish.

Still though not a bad flick and certainly has a great 70s vibe about it.







Tally: Watched 8, New 6

What are you watching?


Rusalka

This is one of those creatures that has been haunting my hard drive for a number of years, games and editions.  It was the seeing them again in White Dwarf that made me dust them off and put on a fresh coat of paint for Monday.
Enjoy!

Rusalka


Armor Class:  6 [13]  / 2 [17] when incoporeal
Hit Dice: 4d8* (20 hp)
No. of Attacks: 1 (physical)
Damage:  1d6
Special: Charm, drowning
Movement: 30’ (90')
No. Appearing: 1
Saves As: Witch 4
Morale: 9
Treasure: None / See below
Alignment: Chaotic
XP: 360


Rusalka is often used, and confused, for a lot of different water creatures.  But the true Rusalka is a fearful undead creature.  In all cases the Rusalka is the undead spirit of a young woman that had drown.  The circumstances of her death vary; some say she drowned with out being baptized first, others again say she died while drowning her own children (which will sometime result in a Navky or Utburd).  But most say the surest way to become a Rusalka is to be a witch.
The Rusalka is most often found near the area where she died.  Often hiding near a tree close to the water where she died.   She can wander away during night, but she must return before sunrise or face complete destruction.  She can move about during the day, but she can't attack.  Also during the light of day she can be seen for what she is; an undead creature.
They may become incorporeal at will, but are forced into it at sunrise. In anycase she can only be hit with weapons of +1 or better.
The Rusalka will attempt to charm her victim into an embrace. She will then attempt lure the victim into her watery grave to drown them as they had been drowned.  The victim she chooses is often tied to her reason for dying. If she comited suicide over love or was spurned by a lover she will go after victims that remind her of her former love.  If she curse for drowning a child, then she preys on children or mothers with small children.  Rusalkas that were drowned for witchcraft will seek out victims that remind her of her captors; men of religion, war or other magic-using characters.
The Rusalka may be turned as a Wraith, but the only way to truly destroy one is to find her corpse and give it a proper funereal. A pyre is usually the preferred choice.
The Rusalka has no need for treasure so she never keeps any. There will be treasure left over from her victims.  Typically this will be a few gems, 2-20 (2d10) of 5 to 20 (1d4 x5) gp each.

OGL Section 15 Rusalka Copyright 2012 Timothy S. Brannan.
All text is Open under the terms of the OGL. Art is in the Public Domain.
Links are not considered part of this entry and are not under the OGL.

http://en.wikipedia.org/wiki/Rusalka

Sunday, October 7, 2012

Don't Forget! MONSTROUS MONDAY

Don't forget, MONSTROUS MONDAY is coming up.

The LinkyList is now fixed and working, so sign-ups may resume!


Please link back to http://timbrannan.blogspot.com/

You can sign up here now.

October Challenge: Blade (1998)

Blade (1998)

So my son wanted to watch a horror movie, but he is not a fan of horror films.  But he does like action and Marvel.  So we decided on Blade.

I have seen this one before and it is stupid fun.  Vampires killing each other. Ancient vampire gods. Good times.
Blade is one of the few Marvel characters I still like.  Maybe because he created by Marv Wolfman who would also be responsible for the New Teen Titans.

A couple of points of interest.
This is one of the very first "Cinematic Marvel Universe" movies, though I am not sure if it fits into it proper.

Udo Kier is in this as the head of the vampire council. I think you can do a horror movie fest just on movies he was in.   I might have to do that sometime.




Tally: Watched 7, New 5

What are you watching?


Saturday, October 6, 2012

October Challenge: The Omen (2006)

The Omen (2006)

Generally speaking remakes of horror movies are not very good.  Every so often you get one that is better than the original.  The Omen (2006) is not really any better, but it looks better and it is certainly better acted.
The original Omen I watched as a kid and it was goofy fun with the Anti-Christ.  But a lot of the movie was very stiff.  The new Omen is a better movie, even if the story is exactly the same (give or take).

Famously released on 06-06-06, I remember the ads for this one well.  Fitting for my 6th movie.
The best I can say about this is that I like Julia Stiles a lot better in this one.  Pete Postlethwaite did a good job as Brennan and did (I'll admit) a better job than Patrick Troughton who I have said before was the best actor in the Original Omen.

If you know the original story you know this one.  Thankfully we were spared the sequels that followed.

Tally: Watched 6, New 5

What are you watching?