tag:blogger.com,1999:blog-7913319789564397699.post935108747928512599..comments2024-03-28T17:48:19.196-05:00Comments on The Other Side blog: More thoughts on the WitchTimothy S. Brannanhttp://www.blogger.com/profile/02923526503305233715noreply@blogger.comBlogger8125tag:blogger.com,1999:blog-7913319789564397699.post-59685095376228725212011-01-20T14:57:05.173-06:002011-01-20T14:57:05.173-06:00and that works too!and that works too!Timothy S. Brannanhttps://www.blogger.com/profile/02923526503305233715noreply@blogger.comtag:blogger.com,1999:blog-7913319789564397699.post-78004887743246985192011-01-20T14:56:09.434-06:002011-01-20T14:56:09.434-06:00Okay. Wouldn't it be easier to just take a loo...Okay. Wouldn't it be easier to just take a look at the <a href="http://lunchingonlamias.blogspot.com/2011/01/new-class-witch-spell-lists.html" rel="nofollow">blog post</a> though, as that's what I'll be updating? (Sorry about not providing a link to it before)C'nor (Outermost_Toe)https://www.blogger.com/profile/01580315916281876117noreply@blogger.comtag:blogger.com,1999:blog-7913319789564397699.post-62449152478708931202011-01-20T12:18:18.177-06:002011-01-20T12:18:18.177-06:00@C'nor (Outermost_Toe):
Sure. I have been go...@C'nor (Outermost_Toe):<br /><br />Sure. I have been going over dozens of lists of witch spells to come up with a most commonly used list.<br /><br />Email me. <br />timothy.brannan@gmail.comTimothy S. Brannanhttps://www.blogger.com/profile/02923526503305233715noreply@blogger.comtag:blogger.com,1999:blog-7913319789564397699.post-47813673486125735112011-01-20T10:52:32.090-06:002011-01-20T10:52:32.090-06:00And I'm making a witch class for my AD&D g...And I'm making a witch class for my AD&D game... Apparently reading this blog and writing fiction on my prove to be hard to resist. Anyway: <br /><br />@Sunsword: I used your idea of a hex as a first level spell. Kind of. It has a bit more power, as while witches aren't going to have the super-blasty spells like fireball, they need to be tough enough to pose a viable threat to things. Plus it fits better with how I want Hexes to work in my game. <br /><br />@Tim Brannan: <br /><br />As you seem to be the expert on witches, could you check out my (WIP) spell lists?C'nor (Outermost_Toe)https://www.blogger.com/profile/01580315916281876117noreply@blogger.comtag:blogger.com,1999:blog-7913319789564397699.post-60905932348020348172011-01-19T09:04:22.972-06:002011-01-19T09:04:22.972-06:00Magic bolt sounds good. I might give mages somethi...Magic bolt sounds good. I might give mages something like that in my next game as an "at will" thing - not sure though, as 1st level spellcasters are a bit more powerful than average in it. Stuff to think about, anyway.C'nor (Outermost_Toe)https://www.blogger.com/profile/01580315916281876117noreply@blogger.comtag:blogger.com,1999:blog-7913319789564397699.post-8643255420544448982011-01-19T08:57:51.344-06:002011-01-19T08:57:51.344-06:00I agree with you... my favorite thing of the PF Wi...I agree with you... my favorite thing of the PF Witch are the hexes... Their at-wil quality (with limitation) is paired by their "modular" character... You can create many different kinds of Witch with a single class: the curser, the healer, the protector, etc... All of them pretty "witchy", but your player can fine-tune the type of character he or she playsAndresnoreply@blogger.comtag:blogger.com,1999:blog-7913319789564397699.post-37125631076157869032011-01-18T16:30:59.269-06:002011-01-18T16:30:59.269-06:00I'd let them do an at will magic missile and m...I'd let them do an at will magic missile and make it a TK attack that does knockback for witches like Buffy. Good article.<br /><br />I like Sunsword's hex deal. I might check that out for my pathfinder game.Game Master Rob Adamshttps://www.blogger.com/profile/08198920658123610173noreply@blogger.comtag:blogger.com,1999:blog-7913319789564397699.post-67060324909735464842011-01-18T13:37:39.685-06:002011-01-18T13:37:39.685-06:00I think having an At Will magical attack is a nice...I think having an At Will magical attack is a nice way to separate the Magic User a bit & help them feel like a spellcaster. I generally have allowed Arcane Spellcasters to use a Wand that deals 1D8 damage with unlimited charges, its a Ranged Touch Attack.<br /><br />I can see letting a Witch maybe cause -1 or -2 to all rolls on a hit with a "Hex".<br /><br />I've toned this back, however, as I've begun treating Level 1 & sometimes Level 2 spells as "Per Encounter". When I do this, I generally remove Wand as a weapon.Cross Planeshttps://www.blogger.com/profile/00258583245202567276noreply@blogger.com