tag:blogger.com,1999:blog-7913319789564397699.post1067418593950820303..comments2024-03-18T14:09:53.258-05:00Comments on The Other Side blog: White Dwarf Wednesday #97Timothy S. Brannanhttp://www.blogger.com/profile/02923526503305233715noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-7913319789564397699.post-80433973283395951152014-02-13T02:39:18.190-06:002014-02-13T02:39:18.190-06:00But at this stage in WD "Warhammer" can ...But at this stage in WD "Warhammer" can still cover many things - there's Warhammer Fantasy Battles (the wargame) and then there's Warhammer Fantasy Roleplay (the RPG), then various Warhammer 40K stuff which at this point is a wargame.<br /><br />Warhammer FRP is no more time-hungry than any other RPG, has no great requirement for vast armies of miniatures and is actually a pretty good system for the time.<br /><br />However, even WHFRP articles have less utility than the old D&D ones for much the same reason as many of the games at this period do - they are much more setting-specific. D&D is such a hodge-podge of influences you can pretty much cherry pick to create your own setting, and bring in bits from all over. Ditto with Traveller and SF stuff. However it's much harder when you've got specific settings such the Old World (WHFRP), Glorantha (RQ), Mega-City One (JD), Alpha Complex (Paranoia) etc. Also a lot of the WD stuff is quite broken - the elven wardancers of the last issue are quite notorious.<br /><br />Eh... there was a point when I started this :) As I recall there's still a bit of non-WH stuff until you get to issue 100, then even the WH roleplay stuff peters out to about issue 107 or so. I don't recall much about these issues, only #99 for personal reasons.<br /><br />Anonymoushttps://www.blogger.com/profile/03157200797287827304noreply@blogger.com